I play both Classic and Retail on Pop!_OS using Lutris. Chose Pop! because my machine has an RTX 3090. The setup was super easy, and I actually get better overall performance than I did on Windows.
I am Danish and have been to Greenland. This is seriously impressive, because the people of Greenland are the absolute nicest I have ever met.
Story time: I was getting a lift from a local on his boat, when we passed a small dingy out in the middle of nowhere. The two Greenlanders (a mother and son) in the dingy waved us over to show us all the salmon and cod they had caught. Then they refused to let us leave, before giving us half of their fishy riches. The mother told us "if you had a giant apple tree in your garden, wouldn't you share the apples with all your townsfolk".
In my experience, the best pipeline is GDScript > Python > (HTML/CSS/JS) > Then branch out depending on needs/interest. My students are 10-15 year-olds, and throwing them directly into something like C# would not work.
Almost all students are extremely aversive to coding at first. Godot is brilliant in the way they can build most things visually at first, getting them invested in their games before programming with all its debugging and hair-ripping is introduced.
I also recently discovered the Block Coding Addon for Godot, which has been a game changer for my dyslexic students.
After the Unity debacle I switched to using Godot in my classroom, for teaching programming through Game Development. It's been a huge success! It's a much more user-friendly engine for beginners, and it's so lightweight that even a bunch of shitty school laptops run it with no issues. Love Godot!
I've been to Montreal/Quebec a handful of times. Felt just like Europe, just with bigger dumber cars. We can definitely let you in, but only if you promise to swap General Motors for Volkswagen ;)
Det lugter sgu lidt mærkeligt når man citerer to personer som Mustafa Suleyman og Peter Thiel, uden det mindste glimt af kritik eller modspil.