I have an Nvidia GPU and aside from the occasional lemon of a driver, I've had no issues (to be sure, I don't use Wayland). I play games through Proton just fine. MHW, Elden Ring, Hunt Showdown, BG3, etc. Unfortunately the games he picked are borked or not listed on protondb. Not sure about Minecraft though, I used to play that just fine.
While I can see where you're coming from, about 90% of the music I listen to is some kind of metal. Most of it is just about cool nerdy stuff but there's definitely some truly horrible shit in there. I have yet to and don't intend to do any of it.
I think the bias comes from how loud some of these shitty people are. They build the stereotype. For the most part, people just mind their own business, go to work, raise their kids, and bob their heads to the beeps and boops.
They're all fine, and I have diagnosed neurodivergent people in my close friend circle. I'm about to hang out with him for 2 weeks. I don't hate furries either, I just hate obnoxious people.
To be clear, the reason people hate them is because they're aggressively furry and beyond any measure of obnoxious. No matter what the subject of the thread is, they will make it about socialism/communism/anarchism and being a furry.
intentionally limiting who can experience the art you’re trying to share with the world
Almost every musician, painter, or sculptor ever has done that. It is ok.
You don’t HAVE to include more than the basic colorblind option
I think most devs could include stuff like colorblind options or rebindable control schemes and such, and I definitely think they should
better products for it
Difficulty is not the same as colorblind mode. Colorblind mode is the same as creating closed captions for movies, difficulty is the same as changing the movie to fit another audience. Difficulty is part of the game.
it COULD be a better game if they did
It would be a different game, that they are not trying to make.
Yet another thing that's impossible to discuss without being strawmanned by both sides. I'm not a hardcore gamer and for the most part play on medium or just slightly above medium difficulty in most video games.
I don't think a dev should have to accommodate customers that they don't want to accommodate, and this goes beyond difficulty. Souls games don't need a difficulty choice in the same way that Firewatch doesn't. Gacha games don't need to improve the f2p experience because those are games for whales.
It's like asking for sex drugs and rock&roll in disney movies and pg 13 horror movies.
Tradition at this point, I suppose.