Voyager has its moments, but I would consider it the weakest of the three. Admittedly, I didn't keep up with the whole series, because I was kinda bored of the concept.
TNG is classic episodic Trek, with very good writing in most of its episodes, even if the first season was a bit weak at spots. Even then, parts of the first season were still interesting. It really hits its stride on the 3rd season.
DS9 is my favorite Trek. It tackled darker themes that TNG and Roddenberry didn't want to touch, shades of gray that exposed cracks in the Federation, but still remains Star Trek. It didn't completely throw away the ideals of the Federation in a weakly-written, grimdark manner like Picard. DS9 had some of the best written episodes, and by the 2nd or 3rd season, it was (copying off of B5) telling an overarching narrative that really kept you interested.
Though, Babylon 5 is the series that really started the whole narrative approach to sci-fi. I love both B5 and DS9, but DS9 did steal a ton of ideas from the B5 bible that JMS gave Paramount, during his initial pitch. DS9 had a lot of really good individual episodes, but I thought Babylon 5 had a better, more memorable narrative.
I had some issues with the almost nonsensical decision-making of the end of Season 2. But, I can forgive some of it because of the sheer amount of risk-taking on display to show well-crafted mini-stories within the main plot. And they had the balls to really end the series with a proper finale.
Some parts were messy. Some parts were loosely-connected with bad logic. But, it was still one of the most creative series I've ever seen.
JMS had a plan with Babylon 5. He knew how to carry a series forward, figured out alternate plans in case of emergencies, and despite everything, people still remember it 25-30 years later.
Same with Sam Esmail and Mr. Robot. Or The Expanse, despite how many cancellations it got.
The only thing people remember Lost for is how much they fucked up the ending. Or BSG... fantastic series, terrible ending. Just wasted potential tarnishing their legacy.
I missed some of the aspects discussed in the video when playing through Soma the first time, because I was expecting Amnesia like scary monsters.
Funny, I didn't even know who the studio was until much later, so I had the opposite reaction. I found out they made Amnesia and thought "huh, okay, that explains the Proxies and other monsters".
Simon is the most audience surrogate of all time. Also, I think his continuous lack of understanding is partially due to his "flat" scan, being done when the technology was in its infancy.
Space Quest Historian put out a good video talking about these kinds of games. I think it's too easy for people to get so hung up on these definitions. I know everybody has these kind of expectations of what a "computer game" is supposed to be, but story-focused "walking simulators" still have a place in an interactive medium.
You can't put yourself in Simon's shoes like this in a movie or TV series, because you're controlling him in a first-person view. It just wouldn't be the same perspective, which is critically important in a game where the POV is almost a centerpiece to the story.
It's a different kind of game, sure, and not everybody is going to like the lack of traditional "gameplay" or whatever you want to call it. But, it's a category of game that should be respected as just a valid a "game" as any other computer game. It's just far more story-focused than most.
if I remember right, so peopld using ublock don’t even count towards the creator’s views now :-/ this may be outdated now
This was a temporary problem that was discovered by a bunch of creators and eventually fixed by uBlock Origin.
I'm fine paying for YT Premium, because I watch YouTube all the time, but I don't even understand why people try to use YouTube's monetization. It's pennies compared to getting subscriptions from Patreon.
I turn off ads for all of my videos, because I'd rather just have the freedom to not worry about de-monetization. If I ever end up needing the money, I'll use Patreon to fund the channel.
I didn't like how much they argued during the first season. The book crew were much more professional and acted like they already knew each other for many years. Which they did.
TV Holden and Amos still had their moments. Still some of the best characters on television.
However, while I saw some really nice updates come through, I also saw some that weren’t so great. It felt like they were making poor choices, likely because of their legal department.
Eugen Rochko: That’s exactly how I would put it. It’s like Cambridge Analytica burned them, and they didn’t want a repeat. And that really limited what they could do.
The tone of how they speak about Meta and Threads bothers me. It was incredibly obvious why it failed.
Terraria has always been $10. Stardew Valley: $15. Undertale: $10. Braid was $15 when it launched, and even then, people were bitching about the price. So, the price tag has always been in that range since the first indie game launched.
I think you're ignoring the incredible amount of oversaturation in the industry. Games are everywhere. I could throw a thousand sticks into the wilderness and it would smack into a thousand different game studios, all working for years on their big hit that (in their eyes) would make them millions of dollars.
But, people don't have time to even play their own Steam backlog. On average, people buy more games than they even have time to play, and that's not even counting the sheer amount of movies, music, TV shows, YouTube videos, whatever that is competing for people's time. If they are playing video games, then they are not watching or listening to other media.
It's not just the gaming industry. The entire creative industry is propped up on the backing of a 98% failure rate, or sometimes even a 99.99% failure rate. The lucky few get to spout off their survivorship biases, under the bones of former companies and individuals, crunched under the weight of oversaturation.
As somebody who has used Fiverr, there's a lot of good artists on there, but it does not cost five dollars.