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313
Joined
2 yr. ago

  • Collabora has also released a desktop version. I've been giving it a go and its UI is pretty nice, but its still fairly buggy at the moment. Keeping an eye on it for sure.

  • Normally there are different groups of people working on different things. So those that are working on one thing probably aren't interested in working on anything else.

  • Then proceed to buy it online.

    This has easily been happening for at least the last 25-30 years.

  • His skeleton would kick their arses

  • Turn the mic volume down to zero instead of muting the mic?

  • Well yea, sure. He just has a bone to pick with Linux. It was a pretty good MMO, so it would be cool to see it continue so its worth the gamble.

  • Im pretty sure you can, yea. But only if you disable the anticheat I believe - thats the part that breaks it.

  • If he buys it, he will break the Linux compatibility guaranteed.

  • The writer of that article sounds like a pretentious cunt.

    1. Maybe 3?
  • Oh hell yeaaa

  • Probably grain or something drying out, though I thought that was more on the side of the road rather than right in the middle of it.

  • From some searching, I'm pretty sure its "Falling Skies".

  • "like sitting in front of a whopping 171-inch display from four meters away"

  • Looks like they are running tmux which has been split into 3 panes, and then running btop in each pane per machine - probably SSH'd into them to run btop (not sure if btop has remote monitoring)

  • Its going to take me 12-18 months to work on it. I've taken a break from development at the moment but will be picking it up again in a couple weeks. I will absolutely be making it open source for sure.

    The XMPP specification is massive, and its been taking a long time to decipher it and also trawling through debug logs to compare implementations.

    Thanks for the info, I'll look at how I might add that stuff. Its super early in the development so I'll keep that stuff front of mind.

    I'm writing it in Rust.

  • Using them together. Bevy is your "backend" and egui runs inside it and is used as your interface. Bevy, being a game engine bevy will be more than capable of doing the stuff you need.

    I'm using the bevy_egui crate.

  • I've been working with Bevy and egui, and have found it pretty nice. At the very least that might help get you started in your research.

  • As they say, the last 20% of a project takes 80% of the time. Thats where all the boring stuff lives or the stuff that you've put off over and over again.

    Get through it and you'll be able to get back to the stuff you enjoy again.

  • OPNsense @lemmy.world

    Ensure only defined DNS servers are used?

  • Linux @lemmy.ml

    eGPU docks?