You can use a phone beyond the manufacturer security updates. They aren't the only layer of security in Android, that was the whole point of Project Mainline.
Speaking from personal experience, I find smaller screens to be significantly less addictive because they're less engaging and more frustrating to use. It forces me to choose between having text large enough to avoid eye strain and having enough content on the screen to not be constantly needing to interact with it. Either way, I end up with an annoying trade-off that makes me not want to use my phone for anything more than the essentials. The smaller the display is, the less I get sucked in. It's no coincidence that the smartphone I had the healthiest relationship with was the Sony Xperia XZ1 Compact; my smallest by far.
Additionally, the Communicator's physical keyboard would make typing slower for me (it might be more comfortable for some, but I'm not sure I agree it's easier). Personally, there is absolutely no way I would be using a physical keyboard for anything other than messaging with my friends, short emails, basic web searches, etc. They might be comfortable but they're just too slow compared to modern touchscreen keyboards. And technically I might be able to use a touchscreen keyboard and bypass the physical keyboard entirely, but that's also very annoying on a small screen for anything other than the essentials. Not that I am going to buy the Communcator (I backed the iKKO Mind One instead), but I can understand why some people might find the design appealing from a minimalist/intentional tech perspective.
"Productivity" is a sort of euphemism for addiction within the phone space. A lot of the hardware and software tools designed to combat addiction are marketed in this way because, for whatever reason, people still feel embarrassed about admitting they have a phone addiction problem.
Screen protectors were already a thing of the past on expensive/high end phones. They're a placebo people continue to believe in because they're too terrified to take the perceived risk and go without.
The Ella Purnell and Walton Goggins-led series, which debuted its Season 2 premiere on Dec. 16, has garnered a big enough audience (Prime Video did not provide exact viewing figures) to rank as the streamer’s sixth biggest season to date, behind “Fallout” Season 1, “Reacher” Seasons 2 and 3 and “Rings of Power” Seasons 1 and 2.
It depends how much you want the features, I guess. A phone with a physical keyboard, proper small dimensions, digital minimalist design, etc, will always be worth the higher price of entry for those who really value that stuff. Focusing on the price, as generic tech reviewers often do, misses the point I think.
“Turns out they banned Ozempic and LASIK in the future lol” the world’s richest man commented on X in response to a clip showing Captain Nahla Ake (Holly Hunter) wearing reading glasses and standing alongside first officer Lura Thok (Gina Yashere) and Lt. Rork (Tricia Black) on the bridge of the U.S.S. Athena.
Can someone who has watched Star Trek explain what this means? I assume one of the characters was fat...? But isn't Elon Musk fat?
Yeah, my first laptop was an Eee PC and it was pretty terrible. I have a soft spot for it but it couldn't do much. I played Baldur's Gate I and II on it, though. Very fond memories of staying up in bed late at night traversing those worlds on the tiny screen.
Nah, there is definitely more hype around the launch of a new iPhone. I think some of you guys are guilty of living in a bubble here, the Clicks Communicator received nowhere near the level of attention or interest of the iPhone 17 Pro. It's like 22+ million views of the iPhone trailer vs 700+k for the Communicator.
You usually can't order online from those places, so they're not replacements. This AI shit only applies to online shopping, so if shopping in-store is still an option then there is no reason to change.
I'd love to see a proper high budget film made about the life of Hannibal of Carthage. He is quite a tragic figure in history, which I think could work really with the drama of the cinema.
I've never heard of SLEKE. I love how many companies are approaching these problems from different angles. The solution can be quite personal so it's good to have some variety and nuance there instead of just being forced to switch back to a dumbphone.
All that said, I don’t think the last season was terrible. I expected it to be a lot worse than it was. The actual plot and ending of the story, I thought were perfectly mediocre and fine. It was ruined by the dialogue.
I agree with you, it was better than I expected (although I had extremely low expectations to be fair). The most miserable parts of the final season were the long "emotional" character moments with the most juvenile/amateur/unrealistic writing. I don't skip as a rule, but I really felt like fast forwarding through some of that stuff, it was so cringe.
I think the element of it that I don't particularly like is how they frame themselves as people who value their time and mental health because they carry around a second, intentionally limited device. They kind of play this "social media is really bad, phones are really addictive" angle but then they don't actually give up on any of that stuff because they still have their extremely expensive high-end folding phone on them at all times as well. It all feels so performative to me, like they're not actually willing to make sacrifices themselves but still want the social cred/respect from pretending to be aware of the problem and part of the solution. But they're not, really, because they're entertaining this fantasy where phone addicts can magically get their lives back without changing their relationship with phones. If anything, they are contributing to the problem by encouraging people to buy and use even more devices.
I much prefer the anti-addiction/"minimal" phones that are either a) very small or b) have an e-ink screen, but are still marketed as an actual phone (not a "secondary" device). Those manufacturers intentionally put up walls to frustrate and force the owner to change their habits and re-wire their brain, rather than pushing this fake "you can have your cake and eat it too" philosophy to combating addiction.
Is the software mostly bug-free now? It seemed to have quite a few issues at launch (not unusual for a first-gen crowdfunded product).