I never had any regrets about going into game design / development. Gaming industry has been ass for decades and big studios have been built on the exploitation of passion where devs get treated like shit because their passion for working on games keeps them there.
When that became apparent to me along with the understanding that game development is significantly harder than standard software development I had no problems not choosing game development. Ontop of doing harder work I get less pay and I get treated like shit? No thanks, I'd rather have a comfy job that I still find fulfilling and I can take game projects on the side.
Though I'd probably have a different opinion if I had to make a career choice today due to the tools becoming so good you can be a one-man studio (and contracting out work you might not be good at, like art assets or such) making the game you want to make. For example the person I'm really envious about is the Road to Vostok dev who is just one Finnish guy making a pretty huge game.
Everything about windows is misleading. There are windows settings that require doing some sort of an windows inception where you open one settings to go deeper into an older version of the same settings to go deeper into an even older version of the same settings until you reach something that was designed for Windows 98 and actually works. With every newer windows version the settings become only more and more convoluted. Thank god I've switched to Linux as my daily driver.