The discussion is off topic for the same reason web development software patterns or the benefits of choosing one language over another aren't really relevant to the selfhosting community. Because most self-hosters don't develop the software they host, they set up existing software. Serverless technology itself might be relevant, if there was a project using that, but how the architectural decision impacts software development is not really relevant to self-hosters.
Exactly. Just like the dotcom bubble websites and web services aren't the scam, the promise of it being some magical solution to everything is the scam.
Yeah, World got rid of a lot of (what I would consider dated and obtuse) mechanics but I don't really see how much more they could sand off. Like I would like clearer elemental resistances (because I think the ones in World didn't really represent monster weaknesses accurately) and better weapon attack numbers, but beyond the two I don't really see where you could make it less obtuse. IMO finding monster weak spots is part of learning to fight the monster and knowing what skills complement which weapon is part of learning your chosen weapon. The skill explanations probably need to be clearer but I don't know if that has gotten better because I don't really pay attention to what the skill says as most skills are the same from game to game.
YouTube recommended me a video on the pollen engine so obviously I had to play Noita. Once the spell system in Noita clicks it becomes so satisfying to play with. You feel like a wizard tinkering with godlike powers. If you can imagine a spell it's very likely that you can make that spell because there are absolutely insane spells you can build. But remember that with great power comes great responsibility and chances are you're going to blow yourself up with your spells.
And in case someone asked "what the hell is a pollen engine?" it's an infinite spell loop where you can add a trigger into the loop to make it cast a different spell infinite amount of times.
I'm not defending lootboxes but I will defend history. They weren't the first one. The physical implementation of the same concept has been around for decades (gatchapon in the east, baseball cards in the west), the first digital implementation was in Maplestory about half a decade before Valve and the first implementation in a western game was in FIFA (whichever it was that contained the ultimate team) about a year before Valve made their implementation.
There's plenty of blame to throw at Valve, but some of the lootbox blame, namely the one you've brought up, should be thrown at EA because EA was first in the western market and the industry would've gone down the lootbox route even if Valve hadn't done anything.
If you want to get specific it's not praising the dealer for buying back the drugs. It's praising the drug dealer for allowing the customers to sell those drugs to others while taking a small cut from every sale. But they still shouldn't get any praise because they shouldn't be doing that in the first place.
I played a few rounds during the playtest but I've been keeping my eye on it for some time. I don't know what reviews you've read but the extraction shooter crowd is excited because ARC raiders gets so much right and is arguably better than the king of the genre, Escape from Tarkov. Tarkov goes for a different experience so people who enjoy Tarkov might not necessarily enjoy ARC, but there are objective things that make ARC better than Tarkov. For example the PvE enemies are not bullshit. They're hard but you don't need to pixel peek through a doorway to kill them. The audio is far better because you can actually use audio to locate people. Less useless loot due to the ability to recycle loot. The performance is more uniform (in Tarkov streets is still somewhat unplayable for some people). The only clear negative people have had with ARC raiders is the third person view but I would say that's hardly a deal-breaker. The rest of the game is fantastic. I dig the art style. I dig the audio. I dig the ARC and I dig core gameplay loop. I'm seriously considering finding time to invest into playing ARC raiders because that's how much I enjoyed the playtest.
But with all this praise it's worth remembering that at the end of the day it is an extraction shooter and extraction shooters are not for everyone. If the entire concept of risking your gear to get loot doesn't sound appealing then not amount of praise is going to make you enjoy ARC raiders.
Disco Elysium is definitely the most memorable one with the level of absurdity it throws in your face. Thinking about the "Dios Mio, a LIBERAL" still cracks me up.
You just pretty much described them as a necessary evil and hardly a benefit to the people who can't afford a house. They will have a roof over their head but that comes at the cost of accumulating wealth as a noticeable part goes to paying for the rent, wealth that could go towards buying a home. I'm not going to pat landlords on the back for essentially exploiting people who are already having it rough.
I see no reason to assume the proportions would somehow be different. Or am I supposed to assume that politically motivated people are more likely to vote in Eurovision? I would argue it's been taken into consideration by the assumption that 100% of that 12% would vote. And just to reiterate, for Israel to get maximum points 100% of the 12% had to vote at least twice or more than 24% (and that's the low end of what Israel would have to get to be first) of all the votes had to go to Israel.
And finally, Eurovision could've easily silenced all skeptics by releasing the full breakdown of votes. I'll leave it up to you to decide why they didn't release the full breakdown (and no, it's not because it's a secret because Italy reveals their voting percentages).
You're steering the discussion elsewhere but to answer your question, affordable housing can be achieved through government subsidies and yes, that would includes free housing. If you're worried about freeloaders the subsidies can be contribution based. A part of your income goes the universal housing fund and with that fund housing projects can be either partially or fully subsidized.
And with 12% every voter would've had to vote at least twice with a portion needing to vote at least thrice for Israel to get first place. Do you think all of them are so devoted they'd all vote multiple times? The Spanish broadcast didn't think so which is why they asked for a full breakdown and they weren't given that.
And in your opinion how much of the population percentage-wise would be "enough people who feel strongly about the topic" for Israel to get the most points?
Political voting is not new but the votes Israel got were weird. Spain is very critical of Israel. They had a massive protest right before or after ESC, and then somehow the popular vote gave Israel 12 points? Spain is the only one I remember from the top of my head but there were something like 4-5 countries in a similar scenario, where the people don't like Israel but somehow end up giving either 12 or 10 points to Isreal.
This happening with one country could be viewed as just a coincidence but when the same thing happens to multiple countries?
The only mention of AC was done by me and I specifically used EAC as an example of devs not caring about Linux. I was not making any generalized statements about ACs on Linux and whether some other ACs would take more effort to get them working on Linux is irrelevant because my point was that if most devs can't even take 5 minutes to get something working they're not going to do something take would take even more time.
The discussion is off topic for the same reason web development software patterns or the benefits of choosing one language over another aren't really relevant to the selfhosting community. Because most self-hosters don't develop the software they host, they set up existing software. Serverless technology itself might be relevant, if there was a project using that, but how the architectural decision impacts software development is not really relevant to self-hosters.