Have you SEEN the drama that happens in this place? I feel like this is just asking for weird nobodies to harass anyone who quietly disagrees with them.
Yes. I understand that and I'm well aware of what you're describing, that is why I said I try not to let my nostalgia get the better of me.
I'm saying I enjoy this aesthetic mainly for nostalgic reasons. I am not necessarily saying this is superior to current aesthetics. I do miss this era, yes, and you are correct that is more about me than the aesthetic itself.
That doesn't mean this isn't beautiful or pleasant in some way, and I don't think it's wrong to enjoy or explore older aesthetics even if it's out of nostalgia.
I realize the way my comment was worded made it seem like a comment about the era rather than the aesthetic.
Edit: contradicted myself there. Sorry, it's kinda hard to get a consistent thought out on mobile.
I grew up with XP as well, and while I'm still nostalgic for it, it just feels kinda flat compared to the vista/7 aero theme. Not really boring, but not as interesting as aero imo. Still a vibe though.
Reminds me of that one meme captioned like "the only good thing to do with console games" or something (it was more obnoxious, very PC masterracey) and the image was someone cutting a pizza with a copy of scalebound.
General consensus seems to be mullvad if you just want a VPN, and proton if you're gonna use all the other stuff. I use their email for some things, and I'm planning to switch to proton drive once they roll out the linux app, so I use proton.
While I was there I saw someone talking about how they thought AI art was acceptable if someone doesn't have the spare time or money to dedicate time to getting good at art so that they can make a game people won't reject because the art is ugly
I'm sorry to bring that discussion here, but it's been sticking in my mind. I never really understood that argument, because pretty much all the artists I know work full time for minimum wage. And I don't think people care that much about a game's art if the game itself is good (big reason low-poly and simplistic pixelart are so common in the indie space). On top of that, if you have the time to learn to code and to use a game engine, you probably also have time to practice art.
I think a lot of the interest in AI art comes down to the want for art but a disinterest in the process of making art. For me, finding that initial spark is what got me on the path to drawing more often. It's a lengthy process and it takes a while before the fruits of your labor become evident, and I think that's what turns people off. But if you just practice occasionally, maybe sit down for 30 minutes a couple times a week and doodle some guys, you'll notice a huge improvement in a year.
That said, I'm not entirely against AI art. I think it can be somewhat useful for things like D&D campaigns, where you need detailed backgrounds or character portraits on the fly, or for memes (that doctor mario one comes to mind lol). But I think a lot of people use it as a crutch and as an excuse to remain apathetic about their art skills.
I was unaware of that. I thought it was only accessible to instance admins, and I think that's how it should be.