I am a veteran programmer of >40 years and this is the right answer. Find a project that interests you, probably one tied to another of your hobbies, and just go at it. Don't look to find if someone else has already done this project - they probably have and you'll be discouraged from trying. Learn what you need as you need it; don't try to "learn enough" to get started. It's programming, you'll never know enough. The best way to learn to program is to program.
Some personal examples: I write random generators for TTRPGs, I'm making a better UI for a cheap digital oscilloscope I bought for measuring audio equipment, I have a couple little wheeled robots I tinker on, I like to write MCP servers for LLM assistants, and I've got dozens of little projects or custom tools.
"The xf86-input-mouse 2.0 release drops the incomplete Linux support, brings various build fixes, improves the man page formatting, and other small mostly maintenance-related changes."
A stick of RAM? I fold.