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1442
Joined
3 yr. ago

  • Will definitely follow this one closely, as at a glance it looks like the most drop-in 1:1 replacement to Discord that we have currently.

  • !steampunk@lemmy.zip - Come discuss steampunk with us!

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  • Sure why not.

  • They didn't officially, apart from RedReader for accessibility reasons. But you could unofficially use some of the old apps with some minor hacks I think. Maybe they clamped down on it again.

  • Yes. If you can play it maxed out it's one of the best looking games ever, still. Hell, even on medium settings it will look good. Not only a phenomenal graphics engine with great ray tracing and visual fidelity but also a superb HDR implementation. And on top of all that the art direction is absolutely top shelf stuff.

    Plus, of course, one of the best narrative experiences ever while simultaneously playing like a really tight and solid survival horror.

    It's in my top 3 games of all time.

  • How is it, these days? Playerbase healthy? Game balance any better lately? It went downhill for a few years after the change of ownership, but I haven't been plugged in for a few years now.

  • Mumble has great voice quality and if all you want is VoIP then yes, it's a great option.

    Unfortunately it can't replace all the other things Discord does. Also it is too cumbersome to use for mass adoption, I think.

  • I'm pretty sure OD Diner is meant to be both. Doesn't it say Alan has "various addictions under his belt" in one of the manuscript pages somewhere?

  • Slrpnk.net is down

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  • They saw the porn was gone and decided "nah, fuck it".

  • Chrono Ark

    I'm decently deep into it now, and I keep enjoying it immensely. The only unfortunate thing about it (depending on how you look at it) is that it's really rather long. I had for some reason thought this could be a medium-length game I could get through in a reasonable time frame and feel good about finishing. Instead it's probably something of a 100-hour affair if you want the true ending - which is on par for the JRPG influences I suppose. I am also in finding that each run being around 3 hours in total is maybe a tad long: if you ever fail against the end boss it's easy to get frustrated as you need to beat it every time in order to progress the story. And the story is quite important to the game, while the meta progression (which happens even on failed runs) is rather limited. So it can sometimes feel like you wasted 3 hours if you experimented with a new team and didn't get there.

    In the end though, this is more telling of the fact that the story is actually quite interesting, since the frustration is more stemming from the fact that I want to progress further in it and get impatient at a failed run. Otherwise not much to say about gameplay, it's a really solid and fun roguelike deckbuilder. Every character is very well designed and unique, there are many combos and synergies and there is a lot of variety in every run with various unlocks, card upgrades and so on. If you like the genre, you would love this. Really can't recommend it enough.

    Ninja Gaiden 4

    Played a couple of chapters so far, still on the Hard difficulty. Really liking the bosses so far, this has previously been a weak point in the series but have delivered here so far. I am pushing myself a bit playing on Hard, but I have been able to manage it thus far. I wasn't thrilled about the idea of adding parrying and deflecting to a Ninja Gaiden game, but it really does make the bosses a lot more fun.

    The general combat (outside of bosses) feels really good, but it's still somewhat weird to not have fighting game style specific strings to work with, and I don't know how to feel about that. On the one hand it's much more dynamic and free flowing than ever, but I still miss memorising specific strings like "okay, XX->XY with the dual katanas is a guaranteed decapitation against humanoids, I'll use it here" etc.

    Overall though it's the best Character Action Game in years and if you like the genre you should definitely play it.

  • They are. NSFW filters often also filter out stuff like the ICE shootings, for example.

  • I get what you're saying and agree to some extent, but for local and language-specific instances in particular losing access to /local really does suck.

  • Had no idea this existed. Saving your comment for the future, and that idea sounds kind of fun. If I could get over the anxiety of playing with strangers, at least.

  • It's got a lot of really thoughtful little touches. Great differentiation between 8(eight) and B(uppercase b) too for example. And lower case g q p all easy to distinguish. It really makes reading easier.

  • Why take a risk on new IPs when you can milk existing ones for guaranteed profits? That's just basic capitalism. Speaking of, I wonder if we're due for another Last Of Us remake soon.

  • Yeah it looked interesting as a walking simulator when it came out (and visually stunning) but not enough for me to want to spend €25 on it.

  • The reason no other alternative has taken off is that there is no other alternative. I hate Discord too, but there just isn't a drop-in replacement.

  • Character Action Games, like Ninja Gaiden, DMC, God Hand, Bayonetta, God of War etc. They're usually abbreviated CAGs.

  • Have not played it yet but I have seen plenty of gameplay footage of it. Looks very good. You can usually trust Team Ninja when it comes to combat. I might snag it on sale later if I'm in the mood for another Soulslike, though currently I'm more and more vibing with CAGs over Soulslikes as far as action games go.