The article specifically mentions PayPal.
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There needs to be a lawsuit against Visa because PayPal stoped authorizing payments to steam in certain regions?
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You are still refusing to acknowledge that regional legislation can easily prohibit purchases from sources that facilitate illegal products.
I have never heard of a case where payment processors refuse to authorize payment of a legal product because they don't like the product.
Do you comprehend how big of a problem it is if a payment processor can't authorize payments to steam? That's not something they do for the fun of it. It's because there are legal hurdles. Everyday they can't authorize payments is lost revenue, and risk of losing customers.
I'm sorry, but you will just have to source your incest porn games from somewhere else.
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I'm not even sure those titles are legal everywhere.
Allowing digital purchase of illegal products can very well be criminal for the payment processor in certain regions.
I mean just look at those titles. "Incest daughter - BDSM".
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Here's what i think is likely. For one reason or another, they get excessive refund/chargeback requests regarding these types of titles and decided to act as they don't think it's profitable.
I don't think they care what so ever what you buy, as long as it's profitable for them.
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I didn't say anyone would hire a writer that hates writing. You keep asking rhetorical questions about things that no one brought up.
Why are you making a narrative video game without a writer
I answered this already in the comment you replied to...
People can be passionate and want to create things despite not being adept at every single aspect involved. You keep creating scenarios in direct opposition to what I've explained and then tell me your scenario doesn't make sense.
Why someone would need story-driven pieces of prose in PacMan? I don't know buddy. You tell me. I never suggested anything of the sorts.
I've had great discussions with other people. But you seem intent on bad faith arguments and straw-manning every chance you get.
None of the justifications make any real world sense to me.
It's very telling you see it as "justifications", as if I would have to justify my opinion on the matter. It is what it is based on my experience. I have no doubt, there are a lot of things that make no real world sense to you.
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But not everyone thinks that writing that kind of stuff is fun. Not everyone enjoys that part of creativity. I know lots of people that love the creativity of solving problems with code. but writing reports is the most boring thing in the world.
If you have people in your studio that are fantastic and love writing that kind of stuff, that's great! I'm sure the quality of that is noticeable. I genuinely do believe that when it comes to art in any shape or form. A skilled human could do a way better job than any A.I.
But I can also see a world where you work in a smaller studio, you're a tight team of a few really great and passionate programmers, but writing literature just isn't your thing, it's not what you enjoy, it's like if someone asks you to dance. Looks great when others do it but you just feel awkward and would rather melt through the floor so no one has to see you.
But that's the thing. It's just opinion. No right or wrong. Just different thoughts on a subjective topic. You would probably enjoy writing up something like that. Me, I'd love to give a few ideas to get inspiration going. But to actually write it all up in an interesting way is just not something I would enjoy. And it would take forever...
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I'll just reply with my 2 cents on your two points. This is the kind of topic where there isn't a right or wrong. Just different opinions and people thinking differently. I hope you have a nice vacation and with that, here goes.
I know from personal experience that what you would like to do, does not often co-exist with the time you're allowed to spent on it. I would have loved to refine so much, add better function, create a more robust framework to allow expansion of future functionality. But the machine is going out to a show in 4 weeks. It doesn't need to be refined, it doesn't need to be perfect. But it does need to work and be functional.
I did not use A.I for that project. Along with it, I had to create a UI that worked on a touch-screen. I had never done anything of the sorts before. I did study up and learn the basics in order to create the UI. Honestly, using A.I did not even cross my mind. It wasn't a question of wanting or not wanting. It literally did not even occur to me that it's something I could have used. But thinking back. If I had, maybe I would have saved a few hours and could have used that to finish some "almost done" functions.
Everyone is different, and I'm sure most devs are super interested in the details, they're just, different details. The detail of certain text might not be as important to a dev as the detail of a certain framework and building it in a specific way to allow for future implementation of... whatever.
I'll end it with, I'm sure there are devs of your description as well, that would rather die than let some machine taint their vision of what their project should be.
I suppose I see it from a very practical point of view. Rather than an artistic point of view. But I do understand the concern. And should quality start to suffer as a result, I'm sure my opinion would change.
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We are not going to get anywhere debating a made up scenario. And what glyphs would or wouldn't do instead of text is subjective. Maybe the game isn't centered around ancient egypt?? I'm sure someone can find 1 million and 1 reasons as to why something might be text. But that's not the topic.
I didn't claim more = better. But I do think gen-AI has a place in some areas. You don't have to agree.
In my view. It's a tool. Tools can be misused. Tools can be useful.
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If your scenario is "the vase is empty" then yeah... I don't think anyone is using prompts that take longer than typing the description.
But in the case of, let's say a scientific report on an alien encounter and resulting dissection then a prompt will for sure give you way faster inspiration than thinking of it all yourself.
You may not like that. That's ok. But I would not have a problem with that.
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Why do we need a bunch of unrelated text and images of the game stands fine without them?
Classic case of things you don't notice because they're there. But you will notice their absence.
Don't put the blame on generative A.I for filler content. I've seen Loren ipsum as filler long before generative A.I was even invented. It's always down to the devs to make sure what they put out is good.
But generative A.I absolutely make it easier to create the filler content, so you can focus on other aspects.
You're putting out a lot of "what if". If my grandma had wheels she'd be a bike and if my mom had balls she'd be my dad.
This has nothing to do with gen-A.I. so someone has lots of important lore that contradicts other lore? That's their fault for misusing their tools. Not a fault of the tool.
It's not like they would suddenly do a better job just because they didn't use gen-A.I, they would still do a shitty job if they can't pay attention to details.
It's fine if you just don't want any gen-A.I in what you purchase. That's an opinion, a stance and I respect that. I just personally am not bothered if used correctly. I'm just complaining that their categories of gen-A.I doesn't allow me to make that distinction.
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Honestly, it's going to be a very meaningless label unless it's accompanied by what it was used for.
I have absolutely no problem with titles using generative A.I for filler text that no one is meant to read, such as various "rapports" and "notes" on... god know what, think lab assistants notes that flash on a screen somewhere in a corner, looks nice that there is some actual text, but it's not crucial to anything. It's background, and it will just take time away from more important bits.
As opposed to someone that has used generative AI for basically everything just to churn out some passable content for hundreds of games, making quantity over quality.
descriptions and lore to brainstorming story arcs.
Personally, I think there's a huge difference between descriptions and actual lore and story arcs.
That doesn't make sense. The US government doesn't have to treat musk at all.
It's quid pro quo. The only question is what for
The measure, House Bill 13, would have created a new government council to establish the emergency response plan and administer the grant program, both of which would have been aimed at facilitating better communication between first responders. The bill also called for the plan to include “the use of outdoor warning sirens,” like those used in tornado-prone Texas counties, and develop new “emergency alert systems.”
The technology isn't unreliable. It's a question of implementation. It's a question about money and how much you want to spend refining and improving the software controlling it and surrounding sensors.
You couldn't even be bothered to read the article could you?
Here's a fun fact for you. Outdoor sirens can be heard by people, regardless of the status of their electronic devices.
As the article states. Texas seems very willing to spend enormous sums of money on disaster recovery, but very little on prevention, as the mentioned siren system was shut down in the Texas Senate for the reason of "too expensive"
Oh, I missed it, sorry! I've never tried 04 mini myself.
AI as we know them today, will give you the most statistically probable series of data that fit the prompt.
You're not providing any information on which AI you used so what can we say? For all we know you used a highschoolers senior project trained on failed history essays.Yeah I don't know when they would prefer to live instead. Every age and culture have their disadvantages, you can argue that some are more progressive than others in various ways.
But here's a fact. Penicillin was discovered 1928. That's not even 100 years ago. I don't know about others. But I'm really happy I live in the world where I don't have to risk dying from a tic bite.
I think it might just be one of those things you get used to. There are so many different ways of setting them up as well,
When I play Sekiro or Elden Ring, I have the right one set to "ball" or "mouse ball" or something like that, basically, so I can flick the camera and also just drag, the left one is on joystick mode I'm pretty sure, with various deadzones that I felt comfortable with.
What's nice is things like on the right trackpad, I have it set on a tilted axis, because I don't swipe my thumb perfectly horizontal, I swipe up towards the right, but you can account for that. So when I do my normal swipe, the camera still moves horizontal. I don't know about the deck, I don't have one. But the various settings and options for all the things you can set it up with is incredible.
I know on the left, movement. I have a certain zone that if I'm within it, you'll move slowly, but once you go to the edge you move quickly. In short terms, it's not linear, because I don't want it to be.
I do certain actions of "fast pull", where you press the bumber quickly past its "click", and another if it's a slow one. Can probably get very overwhelming but you just find what you like and set it up do it. If you want it a certain way, chances are very good there's an option for it.
I want to include paintings as decoration on my walls where I live. But I don't want to paint them.
I want a bed to sleep in, but I don't want to build it.
I want food to eat. But I don't want to grow it myself, nor would I like to raise, feed, care, and slaughter the animals I eat.
So... Maybe I want some trivia, an easter egg if you'd like, about something weird and funny. Despite not wanting to write it myself.