Its just mgs1 if it was an anime
Twin Snakes rules and it’s just as good as mgs1. I adore both equally. Also it was made by the same people who made Eternal Darkness and that’s awesome.
I never understood the criticism that the cutscenes were too silly. Oh I’m sorry are they too silly for the game about a man in a box fighting a floating psychic guy and a robot ninja and a russian cowboy
Just don’t look up the guy who wrote Eternal Darkness
MGS1 is already like one of my Japanese animes. Twin Snakes is even more so.
I always thought of Twin Snakes as if Otacon/Hal was re-telling the Shadow Moses incident (just how anime and the matrix -pilled the game was lol).
I’ve seen fan theories that it’s the VR training version of the Shadow Moses incident that Raiden was put through before MGS2. Would fit with all of his “I’m a ninja” mess, I suppose.
I’ve seen that sentiment a lot. I feel it supplements the original rather than replaces because it’s like mgs1 through the eyes of someone who’s watched too much Shonen
This but unironically
Listening to Felix and Brendan James talk about it on their new podcast has me thinking about checking it out
I’m reasonably sure the original twin snakes did not include Duran Duran but also it’s been like 15 years and it’s kojima so who knows
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
Film director Ryuhei Kitamura directed the cutscenes. You should watch Versus if you want more of this wacky shit lol
A lot of Metal Gear fans don’t want to hear this, but this is the way Kojima intended us to experience MGS1.
I think what sets it apart is the jet engines added to every zoom. Really what was missing.
I loved Twin Snakes
Nah, Twin Snakes sucks. Putting a pin in the over the top cut scenes a moment (we’ll get to that): Everything about the game is watered down and lesser. The voice recording might be a higher fidelity but the acting is far more stilted and less on point. The 3D models might be higher in poly but they lack the crispness and polish of the PS1 art style and feel murky and flat. The Gameplay is literally broken. None of the maps or boss fights were built or designed with the MGS2 toolkit and it shows. Ocelot alone is an embarrassment.
As for the cutscenes: …ok they’re kind of cool on their own in isolation divorced from everything else. I think as a whole they are incongruous with the game itself and don’t fit the narrative or story but if you just watch like a you tube super-comp of them they’re a fun time. I don’t know if Monty Oum of RWBY ever talked about them but I definitely can imagine him as a young lad watching them and being like “That…that’s what I want to be when I grow up!!!”