This is a timely addition to the recent discussion on this comm

  • PapstJL4U@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    3 days ago

    It doesn’t give a feel of being able to control combat.

    I feel this way too often. Some combat become a simon says moment. I think replayability is reduced when bosses are designed to strict - and parrying for big damage is a huge influence here.