• Echolynx@lemmy.zip
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    14 hours ago

    I’m actually not a huge combat person, I like RPGs and exploratory games. But I’m not big on platformers or side-scrollers. I suck at puzzles, so tend to not gravitate towards those types of games unless the story is compelling (I loved Portal, for example, but had to look up walkthroughs after a certain point). The narrative element of it does appeal, I like cyberpunk/dystopian stuff.

    • Jeffool @lemmy.world
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      13 hours ago

      The game has a built-in hint system. If you’re ever stuck or confused hit the button and the next place to go will glow red. They did a lot of things right with this.

      • Echolynx@lemmy.zip
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        3 hours ago

        Oh, that sounds great, thank you! I just got Stray recently and they do something like this as well - put hints that are kind of immersive with the atmosphere, so it’s helpful while not being too intrusive.