nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 个月前'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square38fedilinkarrow-up1180arrow-down11
arrow-up1179arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 个月前message-square38fedilink
minus-squaredrktlinkfedilinkEnglisharrow-up17·6 个月前You speak of developers as if they have no agency. The Hopoo folk left because they didn’t want to work on RoR anymore.
minus-squarecalamityjanitor@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·6 个月前Well yeah, Hopoo sold the RoR franchise to gearbox 2 years ago. Moving from a small indie studio to Valve they are giving up a lot of agency.
minus-squareGiveMemes@jlai.lulinkfedilinkEnglisharrow-up3·6 个月前Isn’t valve’s structure essentially that they allow any dev to work on any project they want?
minus-squarecalamityjanitor@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·6 个月前That’s the fantasy. It’s full of politics and informal power structures though.
You speak of developers as if they have no agency.
The Hopoo folk left because they didn’t want to work on RoR anymore.
Well yeah, Hopoo sold the RoR franchise to gearbox 2 years ago.
Moving from a small indie studio to Valve they are giving up a lot of agency.
Isn’t valve’s structure essentially that they allow any dev to work on any project they want?
That’s the fantasy. It’s full of politics and informal power structures though.