Game development stack, looking for World Editor
Game development stack, looking for World Editor
cross-posted from: https://feddit.nl/post/52370482
Hey everybody,
I'm looking for a tool stack that is FOSS as much as possible, running on linux.
Currently:
- 2D Art: Krita / GIMP / InkScape
- 3D Modeling: Blender
- Engine: Godot
- Content creation: Kdenlive
All this works great, but I'm looking for a more general world editor.
I was watching this video from Blizcon 2016 and their editor, WowEdit, is just the dream. No way there is something like that right now.
What I'm mostly looking for is a tool where I can paint terrain, with a pen, like they do in the video. It needs to be able to export heightmaps and splatmaps. Do any of you have a good suggestion for this? I've looked at TerreSculptor, but that is mostly generation of heightmaps, which is cool in it's own right.
It's okay if it isn't FOSS, but being FOSS would be preferable. I try to support such projects anyway, so Free as in Libre, haha.