When Capcom brought in a professional screenwriter for the original Resident Evil 2, it was his idea to fully embrace the series' goofy puzzles: 'We’ll just have to make the police chief a weirdo!'
When Capcom brought in a professional screenwriter for the original Resident Evil 2, it was his idea to fully embrace the series' goofy puzzles: 'We’ll just have to make the police chief a weirdo!'
When Capcom brought in a professional screenwriter for the original Resident Evil 2, it was his idea to fully embrace the series' goofy puzzles: 'We’ll just have to make the police chief a weirdo!'

cross-posted from: https://piefed.world/c/horror_games/p/901546/when-capcom-brought-in-a-professional-screenwriter-for-the-original-resident-evil-2-it-w
In an alternate timeline, Resident Evil could've become a lot more serious.
At first people were saying, 'This isn’t very realistic', but I replied that reality depends on persuasion and belief, so as long as everything was consistent, it would appear real."