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Random Idea I had: TTRPG that uses playing cards instead of dice (probably already done)

I was reading an article about people who play D&D inside prison, and since most prisons ban dice but not card decks some prisoners deal out cards face down and use them instead of dice rolls.

I found that idea compelling since it could bring an extra layer of strategy to the game. Dice rolls are totally random but you have SOME knowledge of what kind of cards you may have in your deck. You could have a system where the DM can see their cards but players can't so they can play cards based on how challenging they want to make something, or have player abilities that let them see their next three cards, or play three cards and pick the best, what have you.

Idk, there's probably flaws with this system I haven't thought of but it seemed cool as a random thought.

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